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Al Doyle

Teachers Teaching Teachers #210 - Eywitnesses to the largest oil spill in U.S. history - 07.21.10


45:46 minutes (10.48 MB)

The series of podcasts about the Gulf oil spill that we started at the beginning of June continues on this episode of Teachers Teaching Teachers.

We are joined by Alicia Blair a 5th grade science teacher from Mississippi who has been an important voice on many of these podcasts this summer.

It was also a delight to listen to Ann Dobie, author, professor, and former Writing Project Director from Louisiana.

 

Ann Brewster Dobie taught at the University of Louisiana at Lafayette for thirty-eight years, where she is now professor emerita of English. She directed graduate studies in rhetoric and the university’s writing-across-the-curriculum program. She is the author or coauthor of six college writing textbooks and author of numerous articles on literature and composition. She is the editor of Something in Common: Contemporary Louisiana Stories, Uncommonplace: An Anthology of Contemporary Louisiana Poets, and Wide Awake in the Pelican State: Stories by Contemporary Louisiana Writers. Ann received her doctorate in the teaching of writing from Columbia University.

Biography on http://anndobie.com Given our interest to work with teachers in the Gulf to collect the stories of students there, take a look at this description of Ann Dobie’s newest book, Fifty-Eight Days in the Cajundome Shelter, which was published in 2008.
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Fifty-Eight Days in the Cajundome Shelter

Hurricanes Katrina and Rita destroyed thousands of homes, schools, and businesses across the Gulf Coast and changed the face of southeast Louisiana forever. However, nearly a hundred miles northwest of New Orleans, in Lafayette, Louisiana, a different story was unfolding. As men, women, and children waited on their roofs for rescue, executive director Greg Davis hurried to prepare the Cajundome in Lafayette as an emergency shelter.

The workers and volunteers in the Cajundome provided food, showers, and medical care to more than eighteen thousand evacuees that came to Lafayette. From the first busloads of newly homeless to the disasters caused by Hurricane Rita, “Fifty-Eight Days in the Cajundome Shelter” shares personal accounts of heartache and joy, tragedy and triumph. For the first time, here is a collection of the stories of the volunteers and evacuees. Their heroism, courage, and despair are etched into these stories as they endured the first few weeks in a hurricane-ravaged world.

Retold here is the bravery and leadership of Donald Williams as he took charge and led a convoy of handicapped and elderly to safety. Readers will also be captivated by the unforgettable story of the Prevost family as they climbed their way to the roof of their home and their heartbreaking journey to dry land on I-10. The author includes her own personal accounts of what really happened in the aftermath of Katrina and the bravery and selflessness of countless people who struggled to make a difference.

We are excited about the number of teachers who have joined us this summer for this exploration into how we can be good neighbors with our friends in the Gulf Coast. Al Doyle, a NYC teacher of gaming, joined us from the woods of a summer camp in Maine, and a new teacher Rebecca from Pennsylvania, had some things to say as well.

Some of the things to listen for in this podcast are some of the reasons we have been working with Bill Fitzgerald at FunnyMonkey to build an extension of our Youth Voices site. Two quotes from this podcast help define our mission for Voices on the Gulf:


I think sometimes when your there at that Ground Zero, if I can borrow that phrase, it's a little overwhelming. But I talked with several people and got together with our [Writing Project] director, and we just had a real brainstorm. And we went back again to our experience with Katrina. What did we end up doing? Not that we ever planned any of these things. It was more the spontaneous improv sort of thing. So we went back and we looked at the things that had been successful, and thought about what we would like to do for the oil spill. This time planning, with the goal being: We want to publish! We would like to do that this time.... This whole experience that we've had this summer in trying to brainstorm how to bring student voices out has really inspired us to take the initiative, instead of waiting until we see it through like we did with the hurricane, to make those efforts.
--Alicia Blair, high school science teacher and member of the Live Oak Writing Project, University of Southern Mississippi, Gulf Coast


In Louisiana after Katrina and Rita our [Writing Project] sites published any number of anthologies of student writing about those hurricanes, and about what it meant to live through the hurricanes, but even more so, through the clean up and the rebuilding. I have no doubt that that's going to happen again because our teachers always capitalize on those things which are happening in students' lives and their families' lives, and use those as sources of writing and a kind of catharsis. I have no doubt that it will happen.
--Ann Dobie, professor emerita of English, University of Louisiana, director of the Louisiana Writing Project State Network and former director of the National Writing Project of Acadiana


Also, please read:

Click Read more to see a copy of the chat that was happening during the webcast. 

Teachers Teaching Teachers #202- The 3R's of Gaming: Playing, Modding, and Designing - 05.26.10


68:38 minutes (15.71 MB)

On this episode of Teachers Teaching Teachers, we learned more about playing, modifying, and designing games. press-villagevoice.png

One of our guests was Scott Price, a game developer or producer at Gamestar Mechanic. A few of us in the New York City Writing Project, especially Susan Ettenheim and Shantanu Saha — both of whom are on this podcast — have been using a beta version of Gamestar Mechanic this spring with their students.

Students or as they are know inside of this game, “Mechanics" can do a bunch of fun and interesting things with Gamestar Mechanic, and most of them fall into three categories:

Quest
You’ll start the game playing the Gamestar Mechanic Quest. You’ll start out as a new arrival in Factory 7. Along the way, you will play games, fix broken games and even design games of your own. As you complete challenges, you’ll collect “sprites”: avatars, enemies, blocks and other tools that serve as the building blocks for making games.
Workshop
In the workshop, you can use the sprites you’ve earned to build your own games. You can edit and change games you have created, add content that tells the “story” behind your game and, of course, play the games you’ve made.
Game Alley
If you’ve created an awesome game, you can publish it to Game Alley. In Game Alley, mechanics can play games created by other users and share the games they have created. You can review and comment on other mechanics’ games to let them know how much their games rock or what they can do to make them better.

 

On this episode of TTT, we were also priviledged to have a 6 grade teacher who has been using Gamestar Mechanic as well as other gaming platforms extensively with his students, Al Doyle.

Al is the “Sports for the Mind” domain teacher at Quest 2 Learn, a new public school in New York City “where students learn to see the world as composed of many different kinds of systems. It is a place to play, invent, grow, and explore.”

3574046938_e75a33cc43_m.jpg
Al Doyle, a native of Brooklyn, has interests ranging from art and animation to set design, digital imaging and most recently, game design. He was the producer and lead animator for the Salvadori Foundation’s Art of Construction, a web site designed to teach basic architecture and engineering to middle school students. For more than twenty years, he has taught computer graphics and multimedia at leading independent New York City K-12 schools. Al developed a popular course for adults, Learning Photoshop Through Art, at the Guggenheim Museum. Al received a Jerome Foundation Fellowship to create a portfolio of prints at Bob Blackburn’s Printmaking Workshop which is now in the Library of Congress collection. Al studied stage design at the Polakov Studio in the West Village and was resident designer at HB Studio for several years. In addition, he designed over 100 educational theater productions and over 25 professional designs for ballet, dance, drama, musical theater and opera in off-Broadway and regional theater. As Director of Internet Training at the National Teacher Training Institute for New York’s Channel Thirteen / WNET, Al traveled extensively in a “train-the-trainers” model of technology integration for K-12 teachers. Currently, in addition to his role at Quest, Al teaches for the graduate division of Touro College’s Masters Degree Program in Instructional Technology.

 We hope you enjoy this episode, and we invite you to join us in our quest learn more about how to understand “game mechanics.” We want to imagine the different possibilities that Gamestar Mechanic and other sites like this provide to our students as we make room for these new literacies of game play, game modding, and game design!

Click Read more to see a copy of the chat that was happening during the webcast.

Teachers Teaching Teachers #181 - Getting Schooled on Gaming: A conversation with Global Kids and Quest to Learn - 01.06.10


54:42 minutes (12.52 MB)

If you were itching to include gaming in your curriculum, what would you do? Susan and I, and others in the New York City Writing Project started by having a conversation with some pretty smart people earlier this month on Teachers Teaching Teachers. We met most of these educators in November 2009 at the National Writing Project's "Digital Is..." Conference, which was an invitational one-day conference supported by the John D. and Catherine T. MacArthur Foundation's Digital Media and Learning Initiative.

On this podcast we are joined by these amazing folks:

  • Barry Joseph and Rafi Santo from Global Kids.
  • Jonathan Richter and Peggy Marconi who are working together at the Oregon Writing Project at the University of Oregon.
  • New York City Public School teachers, Al Doyle, David Marini, and Shantanu Saha

Let's start by quoting Global Kids on Games-based Learning|:

Since 2002, Global Kids has been a leader in the use of online games to promote global awareness, engaged citizenship, and  21st Century Learning Skills. Through Playing 4 Keeps, Global Kids trains urban youth to think critically about digital games and design games about important social issues. Here is an article that just came out about their most recent program for individual educators: American Library Association on Global Kid’s games-based trainings.

Here's more about Barry Joseph and Rafi Santo:

  • Barry Joseph, Global Kids, Inc., Director of the Online Leadership Program, holds a BA from Northwestern University and an MA in American Studies from New York University. Barry came to Global Kids in 2000 through the New Voices Fellowship of the Academy for Educational Development, funded by the Ford Foundation. He has developed innovative programs in the areas of youth-led online dialogues, video games as a form of youth media, the application of social networks for social good and the educational potential of virtual worlds, combining youth development practices with the development of high profile digital media projects that develop 21st Century Skills. He has also worked with GK’s development program to secure funding from a number of foundation’s and corporations. Barry served on the steering committee of the MacArthur Foundation’s Digital Media and Learning initiative and his writing appeared in the Foundation’s Ecology of Games volume in 2007. He has spoken at numerous conferences and published articles in a wide variety of publications.
     
  • Since joining Global Kids, Rafi Santo has been developing and implementing educational technology projects as varied as youth advisories on digital media, online youth dialogues, social media civic engagement programs and youth leadership development and peer education in virtual worlds. He has collaborated on projects with organizations including The Newshour with Jim Lehrer, UNICEF, the United States Holocaust Memorial Museum and the Massachusetts Institute of Technology and has worked with many of the MacArthur Foundation’s Digital Media and Learning grantees to strengthen their initiatives through youth voices and perspectives. He has ten years of experience in youth development and education. Prior to joining Global Kids, Rafi did field work in international development in India, helping to build bridges between Hindu and Muslim communities in conflict. He graduated with a BA in Integral Studies from New York University.

Next check out this is brief overview of a gaming project that Jonathan Richter and Peggy Marconi are working on:

The Simulations Gaming Development Initiative (SGDI) program at Lane Community College aims to integrate programming and gaming industry curricula into a distributed 3D virtual and web-enhanced platform in order to enhance access and innovation for people across the country. The project has been designed to start locally and scale up as the capacity for a geodistributed Community of Practice emerges to include distance students from participating high schools and community colleges. An introduction to Second Life course is being piloted Fall 2009, with concurrent design of a gaming and simulation programming course to be implemented Spring 2010. The SGDI project features a focus on building capacity to attract non-typical students into the computer sciences - particularly females - by developing support structures for learning such content in accessible and collaborative ways.Center for Advanced Technology in Education.

Here's more about Jonathon Richter and Peggy Marconi:

  • Jonathon Richter, Ed.D is Director of The Center for Learning in Virtual Environments at The University of Oregon where he currently is co-Principal Investigator on two National Science Foundation grants – one to integrate computer science and game development into virtual environments at Lane Community College in Oregon and the other investigating the way globally distributed teams use virtual worlds to collaborate and innovate. He is the co-founder and current chair of the American Educational Research Association’s special interest group on virtual worlds named the Applied Research in Virtual Environments for Learning (ARVEL) and is leading the MERLOT Taskforce on Virtual Worlds.
     
  • Peggy Marconi is the Associate Director Oregon Writing Project at the University of Oregon, Center for Advanced Technology in Education . Peggy is good at making curriculum connections for classroom application for gamimg. And she iscurrently working with colleagues to develop Oregon Writing Project Institutes in Second Life.

Finally, allow us to introduce you to two New York City Public School teachers, Al Doyle and Shantanu Saha:

  • Al Doyle | Sports for the Mind domain teacher Al Doyle, a native of Brooklyn, has interests ranging from art and animation to set design, digital imaging and most recently, game design. He was the producer and lead animator for the Salvadori Foundation’s Art of Construction, a web site designed to teach basic architecture and engineering to middle school students. For more than twenty years, he has taught computer graphics and multimedia at leading independent New York City K-12 schools. Al developed a popular course for adults, Learning Photoshop Through Art, at the Guggenheim Museum. Al received a Jerome Foundation Fellowship to create a portfolio of prints at Bob Blackburn’s Printmaking Workshop which is now in the Library of Congress collection. Al studied stage design at the Polakov Studio in the West Village and was resident designer at HB Studio for several years. In addition, he designed over 100 educational theater productions and over 25 professional designs for ballet, dance, drama, musical theater and opera in off-Broadway and regional theate33674186_59582d2200.jpgr. As Director of Internet Training at the National Teacher Training Institute for New York’s Channel Thirteen / WNET, Al traveled extensively in a “train-the-trainers” model of technology integration for K-12 teachers. Currently, in addition to his role at Quest, Al teaches for the graduate division of Touro College’s Masters Degree Program in Instructional Technology

  • Shantanu Saha is a technology teacher at Baccalaureate School for Global Education. On his Google profile, Shantanu lists his Superpower as: “I can heal electronics by touch.” His Interests are “games, games, and more games.”
     
  • David Marini and Paul Allison are colleagues at the East-West School of International Studies in Flushing, Queens. David mainly teaches Art, and he is a big gamer.

Gamer or not, you'll be inspired by this episode of Teachers Teaching Teachers. Let us know how you are using games in your classroom!


Image:  “Darth Vader getting schooled about Japan’s keitai culture,” Uploaded on August 13, 2005 by chriskk

Click Read more to see a transcript of a chat that was happening during the webcast.

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